Last week, our current Shadowdark resulted in a TPK. The party got in over their heads a bit and, as is so often the case, chose to not cut their losses or abandon their companions to their fate. To a character, they went done fighting. The last to go, Justo the Pit Fighter, simply refused to back down from the fight (plus the monster was just going to chase him anyways unless he came up with some clever way of escaping). I decided–quickly–following the TPK that we would start with 0-level characters and shared that with the players. Then I had to come up with something we’d do…which I won’t share quite yet. I didn’t want to just continue with the game. I tossed and turned (figuratively and literally) much of the week out what to do next. Settling on something and then, also as is so often the case, tossing it aside and turning to something else before finally settling on what I’ve settled on…which I won’t share quite yet.
This week we spent some time rolling up some 0-level characters and got started. During the week, I decided to tweak the Shadowdark rules for 0-level characters and the Gauntlet. Not because they are bad or anything, but because I just wanted something a bit different. My modifications are largely based on stuff out of Dungeon Crawl Classics (DCC) and I’ll share these after the break and before getting to what happened in the session.
My GM comments, as usual, are in italics.
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