In this session, the party decides to leave Markus and let him play with his toys while they go to adventure some more. After stopping at the Lost Ox, they learn that one of the locals is having issues with something in his cellar…hmmm…sounds like a very traditional adventure, right? They then decide to strike out from Ragged Hollow and head to the Gloaming Wood to see if they can convince Nazata to take back Natazo, encountering vines, bodies, and a tortoise along the way. More detail below the break.
RJ was missing for this session and thus Markus would be “missing” as well. Of course, RJ is back for the next session and the group headed off to the nearby woods so now I’ll have to figure out how to bring Markus back in. Players…can’t play without them no matter how much of a pain they can be <insert goofy grin>. There will, obviously, be spoilers for Nightmare Over Ragged Hollow from The Merry Mushmen. My GM comments, as always, are in italics.
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