During the prior session, our heroes explored a “village” of sorts…one completely surrounded by a wooden palisade with no gate other than the four ogres passing children over the fortification. That was the start of the strangeness. An apparently cowed populace of at least some deformed individuals, attacks by vicious toddlers with rather sharp teeth, and a terrified man looking to escape right now all proceeded the group rescuing one of the missing Kosma children, the middle child Vencel. Aerial scouting by a shape-changed Faelan discovered a farm, not too far away, that looked as though it might be the home of the ogres. Putting Vencel’s safety first, they decided to head back to Borsod. Camping for the night, we ended the session with sounds of two of the giant moth creatures flying overhead.
As usual, my GM comments are in [brackets and italics]. There are potential spoilers for The Vault of Larin Karr below the break.
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