Quail Valley Session 1 (BFRPG)
We began our new campaign with this session, following the total party kill in our Hilltop campaign in our prior session. We are continuing to play our house-ru...
We began our new campaign with this session, following the total party kill in our Hilltop campaign in our prior session. We are continuing to play our house-ru...
Ever since I was a kid, the number 12 has been my favorite number. Sadly, Session 12 of this campaign didn’t live up to being my favorite. It turned out t...
Dunridge Quarry or, more precisely, the mines at the quarry, became the focus of our heroes’ explorations in the last session. Successfully getting into t...
Our prior session somewhat marked a shift in focus for the campaign. To date, most sessions were centered on exploration of the nearby moat house and clearing i...
Our third session found the players delving deeper into the haunted keep both literally and figuratively. They pretty much finished exploring the ruins of the e...
During our second session, the adventurers explored the village of Bronby a bit and met various residents before heading back to the haunted keep. They learned ...
In our last session, our heroes had finished their explorations of the moathouse, the complex beneath, and the tomb of Rafael the Righteous but had not yet put ...
In our first session of the Gränsomrad Dale Campaign hosted by Fallout Comics, we created characters and jumped in. The adventurers arrived in Bronby, found an ...
We began our first session of the Gränsomrad Dale Campaign hosted by Fallout Comics with character creation…3d6 in order (although I did allow the players...
I started running a new campaign at my friendly local comic and games store, Fallout Comics, a few weeks ago. For a little over a year I had run a 5e game at th...