FRC Session 9…The Rapping
When our last session ended, the party had–somewhat–consolidated their hold on Cagair Keep. Additional troops, nearly all half-orcs and some progeny...
When our last session ended, the party had–somewhat–consolidated their hold on Cagair Keep. Additional troops, nearly all half-orcs and some progeny...
By the end of our last session, the “good guys” had achieved the objective of driving Lady Hawke out of Cagair Keep but they had to figure out how t...
In our last session, Strik had entered Cagair Keep and had quite the conversation with Lady Hawke and his own little adventure. The session ended with Strik, na...
When we ended our last session, we got back to having something of a cliffhanger…phew. The party had gone to Cagair Keep and Dru had entered under some fa...
The last session ended somewhat tamely compared to some prior ones. The party had headed to Floshin Estate to see if they could find out anymore information abo...
The last session ended in carnage with the party of PCs somewhat caught between caravan guards and attacking cultists of some sort. Although the PCs took their ...
In our last session, the PCs had learned that someone else had taken up residence in Cagair Keep. They had also defeated some bandits who had preyed upon a smal...
Our first session of our new Forgotten Realms campaign found the PCs coming together for various reasons and learning that one of them, Adran, had a potential o...
Our first session of our new campaign, set in the Forgotten Realms, was this past weekend. We did a potluck and so got started a bit late and began with charact...
Our past session marked the beginning of a new campaign here at Fat Rat Games. This campaign is set in the Forgotten Realms and using the 5e D&D rules (sin...