Q.V.C. Session 2…More the Merrier!
The second session of our Savage Worlds Fantasy campaign using the Vault of Larin Karr (from Necromancer Games) saw the number of players double! A doubling tha...
The second session of our Savage Worlds Fantasy campaign using the Vault of Larin Karr (from Necromancer Games) saw the number of players double! A doubling tha...
We’re taking a break from 5e for our Saturday night campaign and are going play some Savage Worlds for a bit. In particular, we’re playing a little ...
During the last session, the crew of the Jupiter 2 continued their journey, adrift in the Underdark. They passed through some sort of purple worm hatchery, came...
The last session took a rather interesting turn for the party. Their guide, Buppido the Derro, apparently turned upon them just outside of an illithid’s (...
During the last session, the party had gone off map under the guidance of the derro, Buppido, that they had rescued from the drow at Velkynvelve. So far, things...
When we last left our explorers, they had survived betrayal and attack by the drow stationed at an outpost called Velkynvelve. Although one drow, possibly a pri...
In our last session, the party pressed on in their Underdark travels back towards Pedestal. Skarr fell in battle against hook horrors and gnolls. A new ally joi...
Lions, tigers, and bugbears, oh my! That’s where we left off at the last session. The party had just defeated a rather large band of bugbear slavers march...
After finding a bit of relative civilization, a good meal, and a nice night’s sleep at Mistle’s, the party had set off back into the Underdark. This...
Our prior session was a challenging touch and go battle for the party but they prevailed. After spending an “evening” hiding beneath a large mushroo...