Quail Valley Session 6 (SW)
When we last left our party, they had spent a couple of more days exploring the tunnels and caverns below the Lonesome Drake (and Presov), encountering more gia...
When we last left our party, they had spent a couple of more days exploring the tunnels and caverns below the Lonesome Drake (and Presov), encountering more gia...
In our prior session, the party was hired by the innkeep of the Lonesome Drake, Bruno, to investigate a mysterious door that he had recently found in his cellar...
Three sessions in and the party had made it to the town of Presov in Quail Valley after surviving their travels (and travails) in the Forradás. The group had re...
In the second session of our Quail Valley campaign, the characters continue on the expedition to the Forradás with Professor Yetemi and his students (or at leas...
In our first session of our new Basic Fantasy RPG campaign, the PCs were hired by Professor Yetemi, a sage at the local university, to accompany him and his gro...
We began our new campaign with this session, following the total party kill in our Hilltop campaign in our prior session. We are continuing to play our house-ru...
Ever since I was a kid, the number 12 has been my favorite number. Sadly, Session 12 of this campaign didn’t live up to being my favorite. It turned out t...
Dunridge Quarry or, more precisely, the mines at the quarry, became the focus of our heroes’ explorations in the last session. Successfully getting into t...
Our prior session somewhat marked a shift in focus for the campaign. To date, most sessions were centered on exploration of the nearby moat house and clearing i...
Our third session found the players delving deeper into the haunted keep both literally and figuratively. They pretty much finished exploring the ruins of the e...