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Archive for the Category » General «
I’m shifting gears and dropping the Pathfinder campaign. It was pretty apparent that the direction I wanted to take the game was not going to work for my group. So, instead, I’ll be running something of a “beer-and-pretzels” Forgotten Realms game centered around the Scepter of Spellgard module from WotC. Pretty much standard 4e rules (maybe a house rule or two).
The characters for the 4e Pathfinder campaign are largely finished and we had our first actual play session this week. The basic premise of the campaign is that the characters are, for one reason or another, interested in becoming members of the Pathfinder Society.
My group had our “first” session last night for the 4e Pathfinder campaign. This session was devoted entirely to character creation but there wasn’t a single character sheet on the table. Huh?
The group is about to wrap up Keep on the Shadowfell. As numerous folks around the web have commented, it is, of course, rather heavy on the combat side of things (though not really that much more than a lot of published adventures). From a mechanics perspective, even though we’ve (or at least I’ve) had at least one or two “oops” moments each session, it has given us some good experience. I think (hope) it has also given me a better feel for how to use 4e for a more story-oriented game. more…
Philosophers beware…I’m butchering your concepts mentioned in the title.
I’ve decided, after a few more sessions of 4e, that the game emphasizes an a posteriori gestalt while 3.5 emphasized the a priori part. So what the hell does that mean? In 3.5, everyone pretty much knew ahead of time what it meant each time some action occurred in the game. more…
This week marks my trial run with 4e. Starting Friday, I’ll be running the Keep on the Shadowfell preview adventure from Wizards of the Coast. I don’t look to this adventure to be the be-all and end-all of the 4e trial or to be as story-oriented as I prefer. I do hope, however, that it gives me (and my players) a good enough feel for the rules system to see if we can use the new rules for a good, story-oriented game. more…
Gnome Stew is a new blog for GMs by GMs written by a number of experienced GMs. I’ve got a link to it over on the right there. I particularly like the “Don’t Fall For These RPG Arguments” article and have to say that I’d like to more…
Welcome to Fat Rat Games of Tallahassee. You can find basic information about the campaigns hosted by FRG as well as the random musings of your host, da Head Rat (aka Tim). If you’d like to know a little more about FRG or some of our old campaigns, check out the tabs across the top of the page. There are also various links over to the right leading to various gaming blogs and other gaming sites. If you’d like to join in and comment on anything, feel free to register.

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