The last session took a rather interesting turn for the party. Their guide, Buppido the Derro, apparently turned upon them just outside of an illithid’s (i.e., mind flyer) lair and, presumably, its thralls. They prevailed and camped for a bit within. Now, however, they’ve lost their guide, are off the main route shown on their map, and more or less lost. With no other choice, they planned on pressing on after their rest. We pick up with that below the break after they’ve traveled for a bit, generally sticking to staying to the right when presented with a choice of passages.
This recap is from Dave. RJ was missing and so Thomas played Adran. My comments, as usual, are in [brackets and italics].