28 Dec

FRC Session 16…And We’re Walking

When we stopped our last session, the party had found the entrance to what they believe is Migdhal Yar proper, a set of massive stone double doors protected by two thick, heavy portcullises. It didn’t look like anyone had been here in, well, pretty much forever. We pick up this session with the group trying to determine how to get past the fortifications.

This recap is from Muse. Todd had to miss another session so Thomas played Skarr. My GM comments, as usual, are in [brackets and italics].

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16 Dec

FRC Session 15…Tattoo

At the end of our last session, our intrepid adventurers returned to their explorations, encountered some troglodytes, and found the Glitterhame…a rich vein of gem stones that the dwarves of Migdhal Yar had mined ages ago. They also encountered something rather disturbing. After retreating to the safety of Cagair Keep for the night, they found that something else…something disturbing. Some creature had been gnawing upon the bodies of the dead troglodytes and leaving large, wet prints throughout the caverns. Then they found the creature…or perhaps better put, it found them. A large, pale frog-like thing with a massive tongue and tusks attacked. As we ended the session, it had grabbed Rory and was retreating with her into a watery chamber. We pick up this session right there.

This recap is from RJ. Craig and Muse had to miss this session and so Thomas and Rachel, respectively, played Dench and Dru. My GM comments, as usual, are in [brackets and italics].

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09 Dec

FRC Session 14…The Glitterhame

In out last session, the party continued to explore beneath Cagair Keep and had recovered a dwarven relic, Bloodcrier’s Hammer. Pressing on with their exploration of what Verrak believes to be Migdhal Yar proper, they found more natural caverns. Looking down a tunnel, Skarr heard a hissing sound and that’s where we pick up this session.

This recap is from Rachel. Todd had to miss this session and so Muse played Skarr. My GM comments, as usual, are in [brackets and italics].

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03 Dec

FRC Session 13…If I Had a Hammer

We had a double session this past weekend. Some of us got together to play some Deadlands: Reloaded in the afternoon and then we played our FRC campaign in the evening. Savage Worlds is probably my favorite rpg system and Deadlands is always fun so it was nice to have a chance to play it again. But back to the regular campaign.

When we last left our intrepid explorers, they had delved deeper and further into the depths below Cagair Keep. An exploration that for some, Skarr, was probably a safer place to be than face his sister’s wrath for certain, um, indiscretions with a certain female dworc.

This recap is from Thomas. Todd and Craig had to miss this session and so Muse played Skarr while RJ played Dench. My GM comments, as usual, are in [brackets and italics].

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