11 Aug

FRC Session 4…Stipulations of the Will

The last session ended in carnage with the party of PCs somewhat caught between caravan guards and attacking cultists of some sort. Although the PCs took their share of beating, they were the only ones left standing at the end (although a couple of them were down from wounds). The battle had been rather chaotic with multiple fronts, cultists fighting guards and PCs, guards fighting cultists and PCs, and PCs fighting caravan guards and cultists. There was no sign of why these cultists had attacked with such savagery, brutally killing all that they could, and the PCs had not yet found the item that they were hired to acquire…a brass and copper chest. We pick up with the aftermath of the battle after the break.

This recap is from Thomas. RJ was missing and so Thomas played Adran. My GM comments are in [brackets and italics]. We finally get to some of the more direct elements of the old Dungeon magazine (Issue #26) adventure, “The Inheritance,” that is the inspiration of the initial “plot hook” of Adran being the heir to a keep. Many (if not most) of the details aren’t quite as written in that adventure but there are still potential spoilers below.

Read More

09 Aug

FRC Session 3…Adran and Acquisitions

In our last session, the PCs had learned that someone else had taken up residence in Cagair Keep. They had also defeated some bandits who had preyed upon a small homestead and fought a fairly large band of guards serving someone named Lady Hawke…the same person, it appears, who now hold Cagair Keep! They had made it back to Daggerford and had provide the constable, Sherlyn Miller, information on their discoveries and they planned to head back to Waterdeep to speak with the Magister about the things they had discovered. We pick up with their departure from Daggerford below the break.

This recap is from RJ. My GM comments are in [brackets and italics]. Some might recognize the idea of a PC inheriting a keep from an uncle as this is all inspired by the old Dungeon magazine adventure, “The Inheritance,” in issue #26. Many (if not most) of the details aren’t quite as written in that adventure but I have shamelessly appropriated the concept of the adventure.

Read More

02 Aug

FRC Session 2…Daggerford

Our first session of our new Forgotten Realms campaign found the PCs coming together for various reasons and learning that one of them, Adran, had a potential opportunity to inherit his uncle’s holdings…an uncle, Caill Dafad, he hadn’t seen since his childhood. All Adran had to do was provide some proof of his relationship to Caill. Unable to think of some sort of proof and finding little such evidence in Waterdeep, they party had set off for Daggerford as they had learned that Caill’s holdings, Cagair Keep to be exact, lay somewhere in the vicinity of that town. We ended the session after the party and the merchants that they were accompanying had been ambushed by some pitiful hobgoblins.

This session’s recap is from Todd and starts below the break. My GM comments are in [brackets and italics]. Some might recognize the idea of a PC inheriting a keep from an uncle as this is all inspired by the old Dungeon magazine adventure, “The Inheritance,” in issue #26. Many (if not most) of the details aren’t quite as written in that adventure but I have shamelessly appropriated the concept of the adventure.

Read More