In our last session, the party had attempted to gain entry to the bandit caves below Ednowain’s keep but were unsuccessful. Shory had heard the sound of the warning horn sounded by the bandits coming from the keep and so they went back to explore. They headed down the sinkhole that had all of the pole like tracks exiting from it in the hopes that they could find an entrance to the bandit caves from within. After exploring a small area below, Shory heard a skittering noise coming from a nearby tunnel just as Drogar found a secret door in another wall.
Rachel and Bridgett were absent for this session so RJ and Todd pulled triple duty. This entry is from Todd as we finally got back to the players writing the session logs instead of me reconstructing them months later since this was an ongoing campaign now.
There are potential spoilers below the break for the adventures, “The Crucible of Freya,” from Necromancer Games (although a heavily modified version) and, “The Mysterious Tower,” from Goodman Games (also a heavily modified version).