24 Jul

Hellfrost Session #12

[We’ve finally returned to our main Hellfrost campaign. When we last played this campaign, Wulfwynn, Skuli, Lia, Cuðbert, and Fenric (one of Munolfr’s men) had gone off to the Myrkr Holt to find both the pickled Rat’s Tail and the Aldin Moss. They had succeeded in acquiring both (as well as the shed skin of a Lindwyrm) and had pushed on through the night to make it back to Askvold’s Stead from the Holt. Meanwhile, Sebbi, Hervara, and the Brighthammer brothers had set off (without telling anyone where they were going) to find the Ironbloom Mushrooms. That group, unbeknownst to the others, had met with fatal failure. We picked up the game with the return of Wulfwynn et al to Askvold’s Stead.

This entry is from Kathryn…her first! As always, my GM comments in italics and brackets.]

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18 Jul

Back to Dalsetter…sort of

So last with last week’s session we wrapped up the Side Trek: Hrafn Point. This week we got back to the regular campaign with the Heroes of Dalsetter right where we left off previously (months ago). The session writeup will be coming soon. In the meantime, we’ve had some changes in characters. Not only do we have three more players in the group but Todd’s character, Sebbi, met a rather untimely death.

So I figured now is a good time to throw up a post with all of the PCs…as a reminder and introduction.

The current PCs include:

Quick reminder: We’re using a house-ruled Guts. It starts equal to starting Spirit and is then improved like any other skill.

16 Jul

Hellfrost Side Trek #1d: Hrafn Point Finale

[We’ve reached the finale of the Side Trek.

This entry is from Robert. As always, my GM comments in italics and brackets.

When we last left the party, Snorri was missing and Tyrvi was alone and under attack with half the party some distance away.

Spoiler Alert: Portions of this session borrow from the adventure, The Garden of Miracles, by Faster Monkey Games.]

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13 Jul

Hellfrost Side Trek #1c: Hrafn Point

[Our Side Trek continues as does the growth of our group’s size. One of the group’s prior players, Thomas, has returned after a stint in the Peace Corps. This was his first exposure to Savage Worlds and we are now up to eight players!

This entry is from Todd. As always, my GM comments in italics and brackets.

When we last left the party, they had noticed the “architect” (as the group took to calling him) directing the swarms of undead critters and re-enter the large barrow mound.

Spoiler Alert: Portions of this session borrow from the adventure, The Garden of Miracles, by Faster Monkey Games.]

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