29 May

SitN Session #13: Whoosh

Warning: Spoilers below for the adventure, Rescue at Rivenroar (albeit a modified version).

This entry is from Tyrande’s perspective.

I certainly don’t know much about magic but when Roxy’s magic torch went out, I knew that couldn’t be good. Not to mention the drop in temperature and whooshing sound.

There was nothing to do but prepare. I openly suggest we backtrack the last lit room, despite knowing whatever was with us would here us. With a slight roar and a giant fire burst, Rawr blasts a brief moment of light into the room giving us the opportunity to see our foe, a dire bat hovering in the middle of the room. The light quickly dissipates however. Deornoth rummages around in his pack and pulls out a sunrod and when lit, easily lights the entire room.

Read More

28 May

SitN Session #12: Into Rivenroar

Warning: Spoilers below for the adventure, Rescue at Rivenroar (albeit a modified version).

Starting with this session, I’m simply posting the Campaign Journal entries written by the players. Typically, I ask the players to take turns each week writing a journal entry and posting it on our group’s private website. We hadn’t been doing this up until this point. Fair warning…the quality, creativity, and completeness of the entries varies from week to week. I’ll post some notes in italics.

This entry is from Deornoth’s perspective.

We were at the bottom of the stairs, at the entrance to the Rivenroar catacombs. Upon opening the doors, we were greeted by four hobs and two gobs. We fought and killed the hobs. The gobs fled through a door to the west. We take a short rest.

Read More